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The Mage Hand Baldur's Gate 3 ability lets players summon a spectral hand to do their bidding. Though Mage Hand
is limited in BG3 compared to tabletop Dungeons and Dragons, it's still one of the most useful skills in Baldur's Gate 3 for a number of reasons.
Not only does it function as a companion in combat, with its own unique actions that help to displace enemies, but it also can be used to fit into places players couldn't otherwise get to. This Mage Hand guide details the best ways to use the summon to your advantage in BG3, both in and out of combat.

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Updated on February 28, 2024, by Nahda Nabiilah: Mage Hand is one of the many Conjuration Spells that players can use to make exploration and fighting much easier. The classes that can use the Mage Hand are Bard, Sorcerer, Warlock, Wizard, Eldritch Knight, and Arcane Trickster. Some of these classes will even summon an invisible Mage Hand, which opens great opportunities for ambushes, especially if the enemy is standing near a cliff in Baldur’s Gate 3. Other than combat, you can use it to free allies by pulling levers or distracting an opponent.
Pick Up, Throw, & Shove Enemies
One of the best things to use Mage Hand for in Baldur's Gate 3 is its ability to shove and pick up some enemies. In BG3 Mage Hand is actually extremely useful in combat because of this – summon Mage Hand next to an enemy near a ledge (or near an elemental surface) and use the Shove action on them. Be sure to position the Mage Hand itself correctly and look for the blue line, which shows the distance and direction the enemy will be pushed if the Shove is successful. Just aim for a Chasm, or the bottom of a long drop.
Mage Hand can also pick up and throw enemies – but not all of them. Some enemies are just too large to be picked up without major buffs (like Enlarge), but it's surprising just how many targets Mage Hand is capable of throwing – most Medium targets, for example, can be picked up and thrown a short distance. Use this opportunity to the Shove action, to completely take out enemies with the use of cliffs, or simply reposition an enemy to prevent Opportunity Attacks and the like. It's not a bad idea to "reposition" the target into another enemy, possibly causing them both to fall prone.