Game Rant

Skydance's Behemoth

December 5th, 2024

Skydance's Behemoth Tag Page Cover Art
Systems
Action-Adventure
Developer(s):

Skydance Interactive

Publisher(s)

Skydance Interactive

ESRB

M for Mature 17+ — Blood and Gore, Intense Violence, Language, Use of Drugs

Released

December 5, 2024

Engine

Unreal Engine 5

Supported VR Headsets

Meta Quest 3, Valve Index, SteamVR, HTC Vive, HTC Vive Pro 2 VR Headset

Developer(s)
Skydance Interactive
Publisher(s)
Skydance Interactive
Platform(s)
Meta Quest, Steam, PlayStation VR2
ESRB
M for Mature 17+ — Blood and Gore, Intense Violence, Language, Use of Drugs
Released
December 5, 2024
Engine
Unreal Engine 5
Supported VR Headsets
Meta Quest 3, Valve Index, SteamVR, HTC Vive, HTC Vive Pro 2 VR Headset

WHERE TO PLAY

DIGITAL

Skydance’s BEHEMOTH is an original story set in the Forsaken Lands, a fallen kingdom haunted by tragedy. Play as an outland warrior, Wren the Hunter (the player), and embark on a perilous quest to end the curse that plagues yourself and your village. Your only hope is to slay the unslayable, the monstrous Behemoths.

A Dark Fantasy Adventure in VR: A bold new vision from the developers of The Walking Dead: Saints & Sinners. Skydance brings its in your face - “Virtual Physicality” - to this fully immersive experience, allowing the player to

A Dangerous New World: Survive the four biomes of the Forsaken Lands. From snowy tundras to swampy marshlands, the harsh environments may seem uninhabitable, but they hide swarms of traitorous marauders and something much, much worse.

Brutal Violence Solves Everything: Use your superstrength in bone-crunching, flesh-cleaving ways to cut down, maim, sever, break and rip apart your enemies.

Behemoths Loom Large and Dangerous: To defeat these gargantuan threats you’ll not only need all your strength, you’ll also need every skill in your arsenal to battle them on the ground, in the air, and in the clouds.


Videos(1)

Images(7)

Behemoth_Encounter
Behemoth_Grapple
Behemoth_Combat
Behemoth_Climb
Behemoth_Patch_Adjusts_Combat