
At the heart of Indiana Jones is mystery, exploration, passion, humor, and a love for history, and at the heart of Indiana Jones and The Great Circle is a love for all things Indy. But how did MachineGames make a game that puts melee before combat, that captures the likeness of Indy, and that makes exploration the soul of it? Game Rant Advance has you covered.

Success!
Uncover one of history's greatest mysteries in Indiana Jones and the Great Circle™, a first-person, single-player adventure set between the events of Raiders of the Lost Ark and The Last Crusade. The year is 1937, sinister forces are scouring the globe for the secret to an ancient power known as the Great Circle, and only one person can stop them - Indiana Jones. You’ll become the legendary archaeologist in this cinematic action-adventure game from MachineGames, the award winning studio behind the recent Wolfenstein series, and executive produced by Hall of Fame game designer Todd Howard.
- Franchise
- Indiana Jones
- Platform(s)
- Xbox Series X, Xbox Series S, PC
- Developer(s)
- MachineGames
- Publisher(s)
- Bethesda
- Engine
- id Tech 7
- PC Release Date
- December 9, 2024
- Xbox Series X|S Release Date
- December 9, 2024
latest

Indiana Jones Game Devs Discuss the Mystery and Characters at the Heart of The Great Circle
Indiana Jones and the Great Circle's developers discuss recreating Indy's look, new characters, the game's place in the series timeline, and more.

How Indiana Jones and The Great Circle Balances Linear and Open Gameplay Sections
During a recent interview with Game Rant, MachineGames discussed the thought process behind Indiana Jones and The Great Circle's level design.

Indiana Jones Game Dev Explains What a 'Great Circle' Is
One Indiana Jones and the Great Circle developer details the central mystery that Indy will be investigating in the upcoming action-adventure game.

How Indiana Jones and The Great Circle Convinces Players to Take a Frying Pan Instead of a Gun
Game Rant chats with an Indiana Jones and the Great Circle dev, who discusses how players might better use a frying pan instead of a gun in combat.

Indiana Jones and The Great Circle is More Chronicles of Riddick Than Wolfenstein
Despite being a MachineGames title that heavily focuses on fighting fascists, Indiana Jones and the Great Circle is surprisingly unlike Wolfenstein.

Todd Howard's Influence on Indiana Jones and The Great Circle Explained
After fifteen long years, Todd Howard is finally able to explore the mystery at the heart of Indiana Jones and the Great Circle

Indiana Jones and The Great Circle Dev Details Recreating Real-World Locations
In an interview with Game Rant, developer MachineGames discusses recreating some famous real-world locations for Indiana Jones and The Great Circle.

How MachineGames Brought Its Version of Indiana Jones to Life for The Great Circle
Game Rant speaks with Indiana Jones and the Great Circle devs about the development philosophies behind crafting an authentic Indiana Jones.

Indiana Jones and The Great Circle's Approach to Traps and Puzzles Explained
An Indiana Jones and the Great Circle dev discusses how the game will approach the many traps and puzzles that Indy will encounter.

How Escalation Works in Indiana Jones and The Great Circle
Guns are always an option in Indiana Jones and the Great Circle, but thanks to the game's combat system, they are not the best option.

Indiana Jones and The Great Circle Devs Go Behind the Scenes on its Development
In a Game Rant interview, MachineGames devs talk about the development of Indiana Jones and The Great Circle alongside Lucasfilm and Todd Howard.

Indiana Jones and The Great Circle Devs Talk Inspirations, Skills, and Post-Launch Plans
In an interview with Game Rant, MachineGames delves into inspirations, skills, post-launch plans, and more for Indiana Jones and The Great Circle.

Indiana Jones and The Great Circle: Meet Emmerich Voss
Emmerich Voss, Nazi archaeologist for the Third Reich, serves as the primary antagonist of Indiana Jones and The Great Circle.