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The Thaumaturge is an isometric, story-rich RPG with a unique take on turn-based combat, character development features, and investigation mechanics, facing you with morally ambiguous choices – set in a world teeming with mysterious powers and strange ethereal beings called salutors.
The year is 1905. Warsaw lives under the yoke of imperial Russian tsardom. Its inhabitants constitute a diverse group of different ancestries, views, and beliefs with often conflicting interests: Russian soldiers, Jewish merchants, Polish townspeople, and more. Despite the circumstances, the city is a buzzing metropolis, where one can attend a breathtaking party with the high society, and later get robbed in one of the dark alleys of the Praga district. A city of great hopes and dreams on one hand and dark desires on the other.
A thaumaturge bears both a gift and a burden at the same time. This parallel holds true for Wiktor Szulski, the game’s titular protagonist, who is drawn back to the tumultuous streets of 20th-century Warsaw by family matters. The gift of thaumaturgy is intertwined with family legacy, passed down through one's ancestors. This mystical inheritance significantly shapes Wiktor’s life journey tied around a pursuit of unearthly entities and their hosts. As only a thaumaturge can tame these ethereal entities - known to a select few as salutors - utilizing their mystical abilities to discover secrets hidden within the human soul and speak to the Darkness, no one understands quite like Wiktor how everyone suffers their own demons.
- Platform(s)
- PC
- Released
- March 4, 2024
- Developer(s)
- Fool's Theory
- Publisher(s)
- 11 Bit Studios
latest

Why The Thaumaturge's Historical Setting is its Greatest Strength
While many CRPGs opt for a pure fantasy setting, The Thaumaturge's use of fantasy mixed with real-world history could end up helping it stand out.

Fool's Theory Reveals One Common Thread Between its Witcher Remake and The Thaumaturge
Developer Fool's Theory, which is currently responsible for the Witcher 1 remake and CRPG The Thaumaturge, reveals one common element of the two.

The Thaumaturge's Manipulation Powers Add Tons of Replayability
Game Rant's discussion with The Thaumaturge developer Fool's Theory provides insight into the game's Manipulation mechanics.

The Thaumaturge Dev Details Wiktor, Rasputin, Warsaw, and More
Game Rant speaks to The Thaumaturge design director Karolina Kuzia-Rokosz about the game's characters, settings, and more.

The Thaumaturge's Concept Art Shows How Its Overarching Design Has Evolved
Concept artwork for upcoming CRPG The Thaumaturge gives players a window into what they might expect from its world and characters.

How the Inclusion of Rasputin Shaped CRPG The Thaumaturge
Game Rant speaks with The Thaumaturge's design director to learn how the involvement of Rasputin influenced the game's development.

The Thaumaturge Dev Talks Salutors, Thaumaturgy, and More
In a Game Rant interview, Fool's Theory Design Director Karolina Kuzia-Rokosz talks about The Thaumaturge's Salutors, magic, and more.

How The Thaumaturge's Investigations Add to Gameplay and Worldbuilding
The Thaumaturge's design director tells Game Rant how investigations fit into Wiktor's skillset, and how they differ from the ones in The Witcher.

Why The Thaumaturge's Poland Setting is so Important to Fool's Theory
Game Rant speaks with The Thaumaturge's design director about the upcoming CRPG's setting and why it is so important to Fool's Theory.

The Thaumaturge Dev Gives Deep Dive into Gameplay Mechanics and More
During a recent Game Rant interview, The Thaumaturge's design director explains the various elements that define the supernatural CRPG's gameplay.

The Thaumaturge's Word, Heart, Deed, and Mind Mechanics Explained
A Game Rant interview unveils more about The Thaumaturge's Word, Heart, Deed, and Mind mechanics and how they impact Salutors and gameplay.