Vanguard heroes in Marvel Rivals are tanky brawlers who like to get up on the enemy's face and cause mayhem. While they don't deal the most damage, in 1-on-1 situations, it's almost impossible to win out against them. If that seems like a playstyle you want to try out, Venom is your perfect hero.

With a difficulty rating of only 1 star, Venom is one of the easiest heroes to master in Marvel Rivals. His abilities are relatively easy to understand, but executing them flawlessly in the middle of a team fight takes a lot of practice. The most important thing to understand with this hero is when to play aggressively and when to run back behind cover. In this guide, we'll give you an overview of Venom's abilities and cover the basics of playing the hero in Marvel Rivals.

3:27
Related
Marvel Rivals: 15 Most Overpowered Characters, Ranked

Marvel Rivals has launched and already some characters, such as the Punisher and Iron Fist have frustrated members of the community.

12

Venom's Abilities in Marvel Rivals

marvel-rivals-hero-guides-abilities-venom-game-rant

Venom's Health: 800

  • Venom's Difficulty: 1 Star
  • Venom's Role: Vanguard

Venom has had plenty of appearances in past Marvel games. In Marvel Rivals, he retains his signature aggressive, get-on-your-face playstyle. As a Vanguard, your primary role as Venom is to get into the thick of the fight and cause chaos. While you don't deal the most damage with your abilities, you can keep your foes distracted while other heroes in your team get the space to dish out the damage.

Here's a complete breakdown of all his abilities and attacks in Marvel Rivals:

Ability Name

Ability Type

Description

Cooldown

Dark Predation

Primary Attack (LMB)

Venom fires his tentacles in three short bursts to attack enemies. It deals decent damage for a Vanguard hero but has poor range.

-

Cellular Corrosion

Secondary Ability (RMB)

Venom unleases tentacles around him that attach to nearby foes and slows them. The enemy can break the tethered tentacles by running away from Venom. Failing to do so deals damage after a short duration.

8s

Venom Swing

Activated Ability (Shift)

Venom launches himself forward using a singular swing in the desired direction. The maximum length of Venom Swing is 30m.

8s

Frenzied Arrival

Activated Ability (F)

Dive to a target location from a certain height and damage nearby enemies, knocking them upwards towards the landing point. Venom must be airborne to activate Frenzied Arrival.

8s

Symbiotic Resilience

Activated Ability (E)

Gain bonus health that runs out over a short period. The amount of health gained depends on Venom's current health. The lower the current health, the higher the gained bonus health.

15s

Alien Biology

Passive Ability

Venom can jump to a wall to start wall crawling. He can also use the primary attack button to activate sprinting on the wall.

-

Feast of the Abyss

Ultimate Ability (Q)

Venom burrows underground and gains free movement. After a duration or by using the primary attack button, devour enemies that are above to deal damage based on the current health of the enemies that are hit and gain