Summary

  • An entire mission named "Meteor" was cut from Marvel's Spider-Man 2 during Act 2 for unknown reasons.
  • Three double finishers were removed from the game before its release, likely due to development priorities or time constraints.
  • A Venom animation showcasing a unique transformation was cut from the final version of Marvel's Spider-Man 2.

Game development is a constantly evolving process, with ideas and concepts being tested, refined, and sometimes entirely abandoned along the way. What starts out as an ambitious vision often gets proven by the fire of technical limitations, design challenges, and time constraints. Developers may create entire levels, characters, or gameplay mechanics only to realize that they don't fit within the final experience in the end. While these cuts can be disappointing to both developers and fans, they are often necessary to ensure a game is exactly what it needs to be at launch. One such game to be hit somewhat hard by cuts is Marvel's Spider-Man 2, Insomniac Games' latest entry in its popular superhero universe.

Insomniac built upon the foundation of Marvel's Spider-Man 2's predecessors, introducing new mechanics, characters, and an original story, all while still leaving some ideas on the cutting room floor. As its cut content shows, it's clear that Marvel's Spider-Man 2 once had even greater ambitions than it currently lets on. From animations to an entire mission, the game had its fair share of content that never made it to the final release.

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Marvel's Spider-Man 2 PC Review

Marvel's Spider-Man 2 on PC is unfortunately the inferior version of what is otherwise an amazing game.

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Everything Cut From Marvel's Spider-Man 2

Marvel's Spider-Man 2 Cut a Mission From the Final Game

One of Marvel's Spider-Man 2's most significant cuts was an entire mission supposedly named "Meteor," which sees Peter traveling by train to a forest region where he finds a secret Oscorp base. Based on the name, it can be assumed that Peter would have found the same meteor at this base that Venom actually finds in the game at the underground Oscorp lab in New York. The mission would have taken place during Act 2 of Marvel's Spider-Man 2's campaign, but was ultimately cut for unknown reasons. More than likely, the cut was made simply to shorten the length of Marvel's Spider-Man 2's story.

Marvel's Spider-Man 2 Had Some Finishers Go Unused

It has been known for some time now that Marvel's Spider-Man 2 had some finishers cut from the game ahead of its release — three double finishers, in particular — that would have given Spider-Man some extra flair in taking down multiple enemies at once. The three cut double finishers were the following:

  • Web Slingshot Collision – Spider-Man flips onto an enemy's back, fires two web strands, and slingshots the thug forward, making him collide headfirst with another enemy.
  • Aerial Spin Kick – Spider-Man jumps up between two enemies, kicks one in the neck, then uses the momentum to spin midair and kick the other enemy in the jaw.
  • Web Yank Headbutt – The simplest of the three, which shows Spider-Man crisscrossing his webs and yanking two enemies into each other for a headbutt.

Even though these Marvel's Spider-Man 2 finishers were fully animated, included slow-motion effects, and even had camera work, Insomniac removed them before launch. The exact reason for the cut is unknown, but it was presumably due to either time constraints and development priorities, technical issues, or merely leaving room for their inclusion in the next Marvel's Spider-Man game.

A Venom Animation Was Cut From Marvel's Spider-Man 2

Another Marvel's Spider-Man 2 cut involved a Venom animation that might have ultimately come down to technical limitations or an issue with time and resource management. The unused Venom animation in Marvel's Spider-Man 2 was an early concept that showcased a more fluid, morphing version of Venom in the game. This animation, shared by Insomniac Games’ advanced senior animator Liam Murphy in a post on X last May, featured Venom traversing the streets of New York in more of a goopy, liquid-like form before reassembling into his usual appearance. Unlike the final version of Venom seen in the game, this version emphasized the symbiote's ability to transform.

Leaks Suggest Marvel's Spider-Man 2 Cut Symbiote Bosses and Storylines

One final cut made to Marvel's Spider-Man 2 hasn't been officially confirmed, but leaks suggest that the game originally planned to feature several symbiote bosses and a more extensive symbiote storyline before being cut. X user Worm shared a series of posts last year showing data pulled from the game's files that seemed to confirm that Insomniac Games had initially included Phage, Lasher, Agony, and Riot as enemy bosses. Additionally, the data references a storyline inspired by the Venom: Separation Anxiety comic, which centers around Venom's battle with other symbiotes.

Marvel's Spider-Man 2 Tag Page Cover Art

Open-World
Action-Adventure
Superhero
Systems
Top Critic Rating: 88/100 Critics Recommend: 91%
Released
October 20, 2023
ESRB
T For Teen Due To Blood, Drug Reference, Mild Language, Violence
Developer(s)
Insomniac Games
Publisher(s)
Sony Interactive Entertainment