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Metaphor: ReFantazio's Eupha Makes a Case For Persona 6 to Break Tradition
Metaphor: ReFantazio's Eupha shows the merits of party members holding a fresh perspective while emphasizing their origins, which P6 could draw from.

The Case For Unique Demon Interactions in Persona 6
Persona 5's negotiation system was a mixed bag for many fans, raising the question of how the mechanic can be iterated on with demon folklore in mind.

Persona 6's Navigator Can Shake Up a Series Tradition with One Change
Persona 6 could redefine its navigator role by making them a founding member, offering fresh gameplay and storytelling possibilities.

What Could Persona 6's Velvet Room Look Like?
The Velvet Room is a core part of the Persona series' identity, and it's likely that Persona 6 will offer a new take on this iconic location.

Persona 5, Persona 3 Reload Present Two Paths for Persona 6's Dungeons
Persona 5 and Persona 3 Reload define two dungeon styles, and Persona 6 could evolve by merging structured storytelling with procedural variety.

Persona 6's Velvet Room Could Feel a Lot Bigger with One Small Feature from Metaphor's Akademeia
Metaphor: ReFantazio considers the practicality of Akademeia as an environment, encouraging player agency in a way that could inspire Persona 6.

Why New Damage Types in Persona 6 Might be a Necessity
If Atlus wants to avoid making Persona 6's combat feel overly derivative, the company may have to add some new damage types to the game.

Why a Secondary Currency in Persona 6 Might Be Inevitable
Persona 6 has a chance to revisit fan-favorite features, such as the inevitable second currency used for valuable combat items.

How Persona 6 Can Profit Off of Metaphor: ReFantazio's Merchant Archetype
Metaphor: ReFantazio's Merchant Archetype channels classic JRPG vibes with its creative uses for cash, and Persona 6 would be wise to copy it.

One Xbox Developer Direct 2025 Mystery Game Rumor Opens the Door to Some Big Possibilities
The 2025 Xbox Developer Direct will feature a new, unannounced game, and one rumor suggests that it could be from a major long-running franchise.

Persona 6 Is The Perfect Time To Do More With The Minor Arcana
Persona 6 could stand out from previous games by giving the Minor Arcana suits a bigger role than temporary Shuffle Time buffs.

How Persona 6 Could Take School Clubs to New Heights of Immersion
School clubs have provided plenty solid Social Links in Persona games, but Persona 6 could expand their role for its protagonist.

Persona 6 Could Take One Persona 4 Social Link Design to the Next Level
Persona 6 should feature the return of split Social Links, which first appeared in Persona 4 but were absent in Persona 5.

The Argument for Persona 6 to Switch Up its Social Link Arcana
While the next evolution of the Confidant system is expected to be a major aspect of Persona 6, its use of the tarot deck should progress accordingly.

A Fictional Setting for Persona 6 Would Still Need One Core Part of Persona 5's Tokyo
It wouldn't be surprising if Persona 6 takes place in a fictional city unlike its predecessor, but if so, P5's Tokyo needs to leave its mark.

Metaphor: ReFantazio's Summoner Archetype Could Inspire a Knockout Feature for Persona 6
Metaphor: ReFantazio's Summoner Archetype combines in-world action with Atlus nostalgia in a way that Persona 6 could recapture to great effect.

The Case For and Against Automatic Social Links in Persona 6
Automatic Social Links have been appearing since Persona 3, but the developers may want to reconsider this tradition for Persona 6.

Persona 6's Reveal May Be Closer Than One Would Think
Hints from Atlus developers spark speculation about the studio's unannounced 2025 project, possibly the highly anticipated Persona 6.